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Buy or Sell Island

Project type



March 5, 2024


Joplin, MO

Upon viewing the latest commercial for Deal or No Deal Island, I found myself inspired to test the limits of my Unreal skills in recreating the captivating end logo scene.
In a span of less than a day, I utilized Gaea for crafting the island's height map along with textures, employed Maya for the typography, and seamlessly wrapped up the project in Unreal.
The final outcome seamlessly integrates procedural content generation graphs, automated landscape materials, and cinematics to achieve a cohesive and visually stunning result.

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